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AI Insights · Timothy · October 2022

Top 5 High Fantasy Games in Brazil Q3 2022 Performance

Discover how the top 5 high fantasy games performed on a unified platform in Brazil during Q3 2022, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 High Fantasy Games in Brazil Q3 2022 Performance

In the third quarter of 2022, the high fantasy game category saw significant activity in Brazil on a unified platform, encompassing both iOS and Android. Here’s a detailed look at the performance of the top 5 high fantasy games during this period, based on data from Sensor Tower.

Akinator, published by Elokence SAS, experienced a notable trend in weekly downloads, starting with approximately 157K at the end of June. The app peaked at around 224K downloads in mid-July, before gradually declining to about 91K by the end of September. Weekly active users followed a similar trajectory, beginning at around 733K and peaking at 939K in mid-July, then decreasing to roughly 485K by the end of the quarter. Revenue saw a steady increase from around $85 in late June to $191 in late July, before fluctuating and closing at about $99 by the end of September.

Coin Master, by Moon Active, maintained a consistent performance in terms of downloads, starting at approximately 119K in late June, peaking at about 127K in late July, and ending at around 80K by the end of September. Active users also remained steady, beginning at about 595K and peaking at 674K mid-September, then ending at approximately 582K. Revenue demonstrated robust activity, starting at around $337K in late June, peaking at $396K in early August, and closing the quarter at about $382K.

Saint Seiya: Legend of Justice, published by Wanda Cinemas Games, saw a dramatic initial surge in downloads, starting at around 338K in mid-July and peaking at approximately 374K the following week. However, downloads dropped significantly to about 8.6K by the end of September. Active users mirrored this trend, starting at 106K and peaking at 201K in mid-July, before tapering off to about 89K by the end of the quarter. Revenue started strong at around $93K in mid-July, peaked at $168K in early August, and ended at about $100K by the end of September.

Dragon City: Mobile Adventure, by Social Point, had an interesting download pattern, starting at approximately 35K in late June, peaking at around 147K in mid-July, and ending at about 51K by the end of September. Active users exhibited a stable trend, beginning at around 768K, peaking at 913K in late July, and closing at approximately 810K. Revenue remained relatively stable, starting at around $22K in late June, peaking at $23K in early August, and closing at about $15K by the end of September.

Music Battle Notes Fight, published by Xiaolin, saw a varied download trend, starting with approximately 93K in late June, peaking at around 114K in late August, and ending at about 38K by the end of September. Active users followed a similar trend, beginning at around 190K, peaking at 247K in early September, and ending at approximately 132K.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022